AI Insights · Timothy · January 2022
Top 5 Third Person Games on Android in Russia Q4 2021
Discover the performance of the top 5 third person games on Android in Russia during Q4 2021, including downloads, revenue, and active user trends.
In the fourth quarter of 2021, the top five third person games on Android in Russia showcased notable performance metrics. Here’s a detailed breakdown based on data from Sensor Tower.
Race Master 3D - Car Racing by SayGames Ltd saw a significant rise in weekly revenue and active users. Weekly revenue peaked at around $777 in the last week of December, after a steady climb from $45 in late October. Downloads also surged, reaching nearly 289K in the final week of December. Active users increased consistently, starting at 573K at the end of September and culminating at over 1.5M by the end of the year.
Subway Surfers from SYBO Games experienced growth in both revenue and active users. Weekly revenue saw a peak of approximately $2.8K in mid-December. Downloads followed an upward trend, hitting 274K in the last week of December. Active users grew from 1.1M in late September to over 3.2M by the end of December.
Going Balls by Supersonic Studios LTD showed a steady increase in almost all metrics. Weekly revenue peaked at around $770 in late December. Downloads saw significant growth, reaching 223K in the final week of the year. Active users increased from 493K at the end of September to over 652K by the end of December.
PUBG MOBILE from Level Infinite maintained high revenue and user engagement. Weekly revenue peaked at roughly $203K at the end of September, followed by a dip and stabilization around the $90K-$100K mark. Downloads remained relatively stable, peaking at 145K in mid-November. Active users showed slight fluctuations, starting at 2M in late September and ending at approximately 2.2M by the end of December.
Monster Rope Game by Zego Global Publishing, despite being a newer entry, showed impressive download numbers. Downloads peaked at 489K in mid-December. Active users also saw a significant rise, starting at 117K in early December and reaching over 731K by mid-December.
These insights highlight the dynamic performance of third person games in Russia during Q4 2021. For more detailed analytics and insights, visit Sensor Tower.